A Buffer is a queue of edits to apply to a given byte slice.
type Buffer struct {
// contains filtered or unexported fields
}
func NewBuffer(data []byte) *Buffer
NewBuffer returns a new buffer to accumulate changes to an initial data slice. The returned buffer maintains a reference to the data, so the caller must ensure the data is not modified until after the Buffer is done being used.
func (b *Buffer) Bytes() []byte
Bytes returns a new byte slice containing the original data with the queued edits applied.
func (b *Buffer) Delete(start, end int)
func (b *Buffer) Insert(pos int, new string)
func (b *Buffer) Replace(start, end int, new string)
func (b *Buffer) String() string
String returns a string containing the original data with the queued edits applied.