// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Implementation of Server package httptest import ( "context" "crypto/tls" "crypto/x509" "flag" "fmt" "internal/nettest" "log" "net" "net/http" "net/http/internal/testcert" "os" "runtime" "strings" "sync" "testing" "time" _ "unsafe" // for linkname ) // A Server is an HTTP server for use in end-to-end HTTP tests. // // Most tests should create a server with [NewTestServer]. // The [Server.Client] method returns a client which sends requests to the test server. // // // Create a test server and send a request to it. // server := httptest.NewTestServer(t, handler) // resp, err := server.Client().Get("http://www.example.com/") // // # Configuration // // Tests may change a Server's configuration prior to using it. // The configuration must not be changed after the first call to // [Server.Client], [Server.Start], or [Server.StartTLS]. // // // Configure a test server before using. // server := httptest.NewTestServer(t, handler) // server.Config.MaxHeaderBytes = 1024 // resp, err := server.Client().Get("http://www.example.com/") // // # Tests // // Servers created with [NewTestServer] will: // // - Fail the test if the server handler panics with // any value other than [http.ErrAbortHandler]. // - Register a Cleanup function to shut down the server at the end of the test. // // Servers created in any other way must be manually shut down with [Server.Close]. // // # In-Memory Network // // A Server may use an in-memory network implementation or // listen on a local network loopback interface. // Most tests should use the in-memory network, // which avoids port exhaustion and other transient networking issues // and is suitable for use with the [testing/synctest] package. // // To use the in-memory network, create a server with [NewTestServer]. // Do not call [Server.Start] or [Server.StartTLS]. // // When using the in-memory network, the [http.Client] returned by [Server.Client] // is configured to send all requests to the server. // The client will direct HTTP and HTTPS requests, // regardless of destination address or hostname, to the server. // Requests do not need to use [Server.URL] as the base URL. // // server := httptest.NewTestServer(t, handler) // client := server.Client() // // // All of these requests are sent to the test server. // // https:// requests use TLS over the in-memory network. // _, _ = client.Get("http://www.example.com/") // _, _ = client.Get("https://go.dev/") // _, _ = client.Get("http://10.0.0.1/") // // The [Server.Listener] field is not set when using the in-memory network. // // # Loopback Network // // To listen on a loopback interface, call [Server.Start] or [Server.StartTLS]. // The server will listen on a system-chosen port. // // Loopback servers serve one of HTTP (when started with [Server.Start]) // or HTTPS (when started with [Server.StartTLS]). // // When using the loopback network, the [http.Client] returned by [Server.Client] // is configured to send requests with a hostname of "example.com" or a subdomain // of ".example.com" to the server. // // Requests may also be sent to the server's loopback address. // The [Server.URL] field is set to a base URL containing the server's address. // // server := httptest.NewTestServer(t, handler) // server.Start() // client := server.Client() // // // This request is sent to the test server. // _, _ = server.Client().Get(server.URL + "/") // // // This request (using http.DefaultClient) is also sent to the test server, // // since server.URL contains the server's local IP address. // _, _ = http.Get(server.URL + "/") type Server struct { // URL is the base URL of the server, of the form http://address:port // with no trailing slash. // // It is set by the first call to Client, Start, or StartTLS. // // For servers listening on loopback, the address is the loopback IP address // of the server. // // For servers using the in-memory network, this address is "example.com". // Requests sent to servers using the in-memory network may use any address. // It is not necessary to use this base URL. URL string // Listener is the network listener for servers listening on loopback. // It is not set for servers using the in-memory network. Listener net.Listener // EnableHTTP2 controls whether HTTP/2 is enabled on the server. // It must be set before calling Client, Start, or StartTLS. EnableHTTP2 bool // TLS is the optional TLS configuration, populated with a new config // after TLS is started. If set on an unstarted server before StartTLS // is called, existing fields are copied into the new config. TLS *tls.Config // Config may be changed before calling Client, Start, or StartTLS. Config *http.Server t testing.TB // certificate is a parsed version of the TLS config certificate, if present. certificate *x509.Certificate // startOnce is used to start fakenet servers once. startOnce sync.Once // started indicates whether the server has been started. started bool // Fake network listeners, one for HTTP and one for HTTPS. fakeListener *nettest.Listener fakeTLSListener *nettest.Listener // wg counts the number of outstanding HTTP requests on this server. // Close blocks until all requests are finished. wg sync.WaitGroup mu sync.Mutex // guards closed and conns closed bool conns map[net.Conn]http.ConnState // except terminal states // client is configured for use with the server. // Its transport is automatically closed when Close is called. client *http.Client } // NewTestServer returns a new [Server] for a test. // The server will use an in-memory network implementation by default. // // If the handler is nil, the server will serve 500 responses to all requests. // It will not use [http.DefaultServeMux]. // // See the [Server] documentation for more details. func NewTestServer(t testing.TB, handler http.Handler) *Server { s := &Server{ t: t, Config: &http.Server{Handler: testServerHandler{t: t, h: handler}}, } t.Cleanup(func() { s.Close() }) return s } type testServerHandler struct { t testing.TB h http.Handler } func (h testServerHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) { defer func() { if err := recover(); err != nil { if err != http.ErrAbortHandler { // This is the same logging http.Server would do, // but we can put it into the test output rather than stderr. const size = 64 << 10 buf := make([]byte, size) buf = buf[:runtime.Stack(buf, false)] h.t.Errorf("httptest: panic in server handler: %v\n%s", err, buf) } // Convert panic to ErrAbortHandler to suppress http.Server's logging. panic(http.ErrAbortHandler) } }() if h.h != nil { h.h.ServeHTTP(w, req) } else { w.WriteHeader(500) } } func newLocalListener() net.Listener { if serveFlag != "" { l, err := net.Listen("tcp", serveFlag) if err != nil { panic(fmt.Sprintf("httptest: failed to listen on %v: %v", serveFlag, err)) } return l } l, err := net.Listen("tcp", "127.0.0.1:0") if err != nil { if l, err = net.Listen("tcp6", "[::1]:0"); err != nil { panic(fmt.Sprintf("httptest: failed to listen on a port: %v", err)) } } return l } // When debugging a particular http server-based test, // this flag lets you run // // go test -run='^BrokenTest$' -httptest.serve=127.0.0.1:8000 // // to start the broken server so you can interact with it manually. // We only register this flag if it looks like the caller knows about it // and is trying to use it as we don't want to pollute flags and this // isn't really part of our API. Don't depend on this. var serveFlag string func init() { if strSliceContainsPrefix(os.Args, "-httptest.serve=") || strSliceContainsPrefix(os.Args, "--httptest.serve=") { flag.StringVar(&serveFlag, "httptest.serve", "", "if non-empty, httptest.NewServer serves on this address and blocks.") } } func strSliceContainsPrefix(v []string, pre string) bool { for _, s := range v { if strings.HasPrefix(s, pre) { return true } } return false } // NewServer starts and returns a new [Server] listening on a // local network loopback interface. // This is equivalent to calling [NewUnstartedServer] followed by [Server.Start]. // // The caller should call [Server.Close] when finished, to shut it down. // // Most users should use [NewTestServer] instead. // See the [Server] documentation for details. func NewServer(handler http.Handler) *Server { ts := NewUnstartedServer(handler) ts.Start() return ts } // NewUnstartedServer returns a new [Server] listening on a // local network loopback interface. It does not start the server. // // After changing the server's configuration, the caller should // call [Server.Start] or [Server.StartTLS]. // // The caller should call [Server.Close] when finished, to shut it down. // // Most users should use [NewTestServer] instead. // See the [Server] documentation for details. func NewUnstartedServer(handler http.Handler) *Server { return &Server{ Listener: newLocalListener(), Config: &http.Server{Handler: handler}, } } func (s *Server) startCommon(useLoopback bool) { s.mu.Lock() defer s.mu.Unlock() if s.started { panic("Server already started") } if s.closed { panic("Start of closed Server") } s.started = true if s.t != nil && useLoopback { // We're being called from Start or StartTLS. // Don't try to start the server again when Client is called. s.startOnce.Do(func() {}) // NewTestServer servers create their listener at start time. // // We might want to permit the user to provide their own Listener // in the future. For now, we panic. if s.Listener != nil { panic("Server.Listener is unexpectedly set") } s.Listener = newLocalListener() } s.wrap() } // Start starts a server on a local loopback network interface. // // The server should have been created by [NewTestServer] or [NewUnstartedServer]. func (s *Server) Start() { s.startCommon(true) tr := &http.Transport{} s.client = &http.Client{Transport: tr} if s.Listener == nil { return } dialer := net.Dialer{} // User code may set either of Dial or DialContext, with DialContext taking precedence. // We set DialContext here to preserve any context values that are passed in, // but fall back to Dial if the user has set it. tr.DialContext = func(ctx context.Context, network, addr string) (net.Conn, error) { if tr.Dial != nil { return tr.Dial(network, addr) } if addr == "example.com:80" || strings.HasSuffix(addr, ".example.com:80") { addr = s.Listener.Addr().String() } return dialer.DialContext(ctx, network, addr) } s.URL = "http://" + s.Listener.Addr().String() s.goServe(s.Listener) if serveFlag != "" { fmt.Fprintln(os.Stderr, "httptest: serving on", s.URL) select {} } } func (s *Server) initTLS() (tlsClientConfig *tls.Config, err error) { cert, err := tls.X509KeyPair(testcert.LocalhostCert, testcert.LocalhostKey) if err != nil { return nil, err } existingConfig := s.TLS if existingConfig != nil { s.TLS = existingConfig.Clone() } else { s.TLS = new(tls.Config) } if s.TLS.NextProtos == nil { nextProtos := []string{"http/1.1"} if s.EnableHTTP2 { nextProtos = []string{"h2"} } s.TLS.NextProtos = nextProtos } if len(s.TLS.Certificates) == 0 { s.TLS.Certificates = []tls.Certificate{cert} } s.certificate, err = x509.ParseCertificate(s.TLS.Certificates[0].Certificate[0]) if err != nil { return nil, err } certpool := x509.NewCertPool() certpool.AddCert(s.certificate) return &tls.Config{ RootCAs: certpool, }, nil } // Start starts TLS on a server on a local loopback network interface. // // The server should have been created by [NewTestServer] or [NewUnstartedServer]. func (s *Server) StartTLS() { s.startCommon(true) s.client = &http.Client{} tlsClientConfig, err := s.initTLS() if err != nil { panic(fmt.Sprintf("httptest: NewTLSServer: %v", err)) } tr := &http.Transport{ TLSClientConfig: tlsClientConfig, ForceAttemptHTTP2: s.EnableHTTP2, } s.client.Transport = tr if s.Listener == nil { return } dialer := net.Dialer{} tr.DialContext = func(ctx context.Context, network, addr string) (net.Conn, error) { if tr.Dial != nil { return tr.Dial(network, addr) } if addr == "example.com:443" || strings.HasSuffix(addr, ".example.com:443") { addr = s.Listener.Addr().String() } return dialer.DialContext(ctx, network, addr) } s.Listener = tls.NewListener(s.Listener, s.TLS) s.URL = "https://" + s.Listener.Addr().String() s.goServe(s.Listener) } func (s *Server) startFakeNet() { s.startCommon(false) s.client = &http.Client{} tlsClientConfig, err := s.initTLS() if err != nil { panic(fmt.Sprintf("httptest: NewTestServer: %v", err)) } tr := &http.Transport{ TLSClientConfig: tlsClientConfig, ForceAttemptHTTP2: s.EnableHTTP2, } s.client.Transport = tr s.fakeListener = nettest.NewListener() s.fakeTLSListener = nettest.NewListener() // Set InsecureSkipVerify rather than depending on a specific server hostname. tr.TLSClientConfig.InsecureSkipVerify = true tr.DialContext = func(ctx context.Context, network, address string) (net.Conn, error) { return s.fakeListener.NewConn(), nil } tr.DialTLSContext = func(ctx context.Context, network, address string) (net.Conn, error) { return tls.Client(s.fakeTLSListener.NewConn(), tr.TLSClientConfig), nil } s.URL = "http://example.com" s.goServe(s.fakeListener) s.goServe(tls.NewListener(s.fakeTLSListener, s.TLS)) } // NewTLSServer starts and returns a new [Server] using TLS and listening on a // local network loopback interface. // This is equivalent to calling [NewUnstartedServer] followed by [Server.StartTLS]. // // The caller should call [Server.Close] when finished, to shut it down. // // Most users should use [NewTestServer] instead. // See the [Server] documentation for details. func NewTLSServer(handler http.Handler) *Server { ts := NewUnstartedServer(handler) ts.StartTLS() return ts } type closeIdleTransport interface { CloseIdleConnections() } // Close shuts down the server and blocks until all outstanding // requests on this server have completed. func (s *Server) Close() { s.mu.Lock() if !s.closed { s.closed = true if s.Listener != nil { s.Listener.Close() } if s.fakeListener != nil { s.fakeListener.Close() s.fakeTLSListener.Close() } s.Config.SetKeepAlivesEnabled(false) for c, st := range s.conns { // Force-close any idle connections (those between // requests) and new connections (those which connected // but never sent a request). StateNew connections are // super rare and have only been seen (in // previously-flaky tests) in the case of // socket-late-binding races from the http Client // dialing this server and then getting an idle // connection before the dial completed. There is thus // a connected connection in StateNew with no // associated Request. We only close StateIdle and // StateNew because they're not doing anything. It's // possible StateNew is about to do something in a few // milliseconds, but a previous CL to check again in a // few milliseconds wasn't liked (early versions of // https://golang.org/cl/15151) so now we just // forcefully close StateNew. The docs for Server.Close say // we wait for "outstanding requests", so we don't close things // in StateActive. if st == http.StateIdle || st == http.StateNew { s.closeConn(c) } } // If this server doesn't shut down in 5 seconds, tell the user why. t := time.AfterFunc(5*time.Second, s.logCloseHangDebugInfo) defer t.Stop() } s.mu.Unlock() // Not part of httptest.Server's correctness, but assume most // users of httptest.Server will be using the standard // transport, so help them out and close any idle connections for them. if t, ok := http.DefaultTransport.(closeIdleTransport); ok { t.CloseIdleConnections() } // Also close the client idle connections. if s.client != nil { if t, ok := s.client.Transport.(closeIdleTransport); ok { t.CloseIdleConnections() } } s.wg.Wait() } func (s *Server) logCloseHangDebugInfo() { s.mu.Lock() defer s.mu.Unlock() var buf strings.Builder buf.WriteString("httptest.Server blocked in Close after 5 seconds, waiting for connections:\n") for c, st := range s.conns { fmt.Fprintf(&buf, " %T %p %v in state %v\n", c, c, c.RemoteAddr(), st) } log.Print(buf.String()) } // CloseClientConnections closes any open HTTP connections to the test Server. func (s *Server) CloseClientConnections() { s.mu.Lock() nconn := len(s.conns) ch := make(chan struct{}, nconn) for c := range s.conns { go s.closeConnChan(c, ch) } s.mu.Unlock() // Wait for outstanding closes to finish. // // Out of paranoia for making a late change in Go 1.6, we // bound how long this can wait, since golang.org/issue/14291 // isn't fully understood yet. At least this should only be used // in tests. timer := time.NewTimer(5 * time.Second) defer timer.Stop() for i := 0; i < nconn; i++ { select { case <-ch: case <-timer.C: // Too slow. Give up. return } } } // Certificate returns the certificate used by the server, or nil if // the server doesn't use TLS. func (s *Server) Certificate() *x509.Certificate { return s.certificate } // Client returns an HTTP client configured for making requests to the server. // It is configured to trust the server's TLS test certificate and will // close its idle connections on [Server.Close]. func (s *Server) Client() *http.Client { if s.t != nil { s.startOnce.Do(s.startFakeNet) } return s.client } func (s *Server) goServe(li net.Listener) { s.wg.Add(1) go func() { defer s.wg.Done() s.Config.Serve(li) }() } // wrap installs the connection state-tracking hook to know which // connections are idle. func (s *Server) wrap() { oldHook := s.Config.ConnState s.Config.ConnState = func(c net.Conn, cs http.ConnState) { s.mu.Lock() defer s.mu.Unlock() switch cs { case http.StateNew: if _, exists := s.conns[c]; exists { panic("invalid state transition") } if s.conns == nil { s.conns = make(map[net.Conn]http.ConnState) } // Add c to the set of tracked conns and increment it to the // waitgroup. s.wg.Add(1) s.conns[c] = cs if s.closed { // Probably just a socket-late-binding dial from // the default transport that lost the race (and // thus this connection is now idle and will // never be used). s.closeConn(c) } case http.StateActive: if oldState, ok := s.conns[c]; ok { if oldState != http.StateNew && oldState != http.StateIdle { panic("invalid state transition") } s.conns[c] = cs } case http.StateIdle: if oldState, ok := s.conns[c]; ok { if oldState != http.StateActive { panic("invalid state transition") } s.conns[c] = cs } if s.closed { s.closeConn(c) } case http.StateHijacked, http.StateClosed: // Remove c from the set of tracked conns and decrement it from the // waitgroup, unless it was previously removed. if _, ok := s.conns[c]; ok { delete(s.conns, c) // Keep Close from returning until the user's ConnState hook // (if any) finishes. defer s.wg.Done() } } if oldHook != nil { oldHook(c, cs) } } } // closeConn closes c. // s.mu must be held. func (s *Server) closeConn(c net.Conn) { s.closeConnChan(c, nil) } // closeConnChan is like closeConn, but takes an optional channel to receive a value // when the goroutine closing c is done. func (s *Server) closeConnChan(c net.Conn, done chan<- struct{}) { c.Close() if done != nil { done <- struct{}{} } }