Text file
src/runtime/HACKING.md
Documentation: runtime
1This is a living document and at times it will be out of date. It is
2intended to articulate how programming in the Go runtime differs from
3writing normal Go. It focuses on pervasive concepts rather than
4details of particular interfaces.
5
6Scheduler structures
7====================
8
9The scheduler manages three types of resources that pervade the
10runtime: Gs, Ms, and Ps. It's important to understand these even if
11you're not working on the scheduler.
12
13Gs, Ms, Ps
14----------
15
16A "G" is simply a goroutine. It's represented by type `g`. When a
17goroutine exits, its `g` object is returned to a pool of free `g`s and
18can later be reused for some other goroutine.
19
20An "M" is an OS thread that can be executing user Go code, runtime
21code, a system call, or be idle. It's represented by type `m`. There
22can be any number of Ms at a time since any number of threads may be
23blocked in system calls.
24
25Finally, a "P" represents the resources required to execute user Go
26code, such as scheduler and memory allocator state. It's represented
27by type `p`. There are exactly `GOMAXPROCS` Ps. A P can be thought of
28like a CPU in the OS scheduler and the contents of the `p` type like
29per-CPU state. This is a good place to put state that needs to be
30sharded for efficiency, but doesn't need to be per-thread or
31per-goroutine.
32
33The scheduler's job is to match up a G (the code to execute), an M
34(where to execute it), and a P (the rights and resources to execute
35it). When an M stops executing user Go code, for example by entering a
36system call, it returns its P to the idle P pool. In order to resume
37executing user Go code, for example on return from a system call, it
38must acquire a P from the idle pool.
39
40All `g`, `m`, and `p` objects are heap allocated, but are never freed,
41so their memory remains type stable. As a result, the runtime can
42avoid write barriers in the depths of the scheduler.
43
44`getg()` and `getg().m.curg`
45----------------------------
46
47To get the current user `g`, use `getg().m.curg`.
48
49`getg()` alone returns the current `g`, but when executing on the
50system or signal stacks, this will return the current M's "g0" or
51"gsignal", respectively. This is usually not what you want.
52
53To determine if you're running on the user stack or the system stack,
54use `getg() == getg().m.curg`.
55
56Stacks
57======
58
59Every non-dead G has a *user stack* associated with it, which is what
60user Go code executes on. User stacks start small (e.g., 2K) and grow
61or shrink dynamically.
62
63Every M has a *system stack* associated with it (also known as the M's
64"g0" stack because it's implemented as a stub G) and, on Unix
65platforms, a *signal stack* (also known as the M's "gsignal" stack).
66System and signal stacks cannot grow, but are large enough to execute
67runtime and cgo code (8K in a pure Go binary; system-allocated in a
68cgo binary).
69
70Runtime code often temporarily switches to the system stack using
71`systemstack`, `mcall`, or `asmcgocall` to perform tasks that must not
72be preempted, that must not grow the user stack, or that switch user
73goroutines. Code running on the system stack is implicitly
74non-preemptible and the garbage collector does not scan system stacks.
75While running on the system stack, the current user stack is not used
76for execution.
77
78nosplit functions
79-----------------
80
81Most functions start with a prologue that inspects the stack pointer
82and the current G's stack bound and calls `morestack` if the stack
83needs to grow.
84
85Functions can be marked `//go:nosplit` (or `NOSPLIT` in assembly) to
86indicate that they should not get this prologue. This has several
87uses:
88
89- Functions that must run on the user stack, but must not call into
90 stack growth, for example because this would cause a deadlock, or
91 because they have untyped words on the stack.
92
93- Functions that must not be preempted on entry.
94
95- Functions that may run without a valid G. For example, functions
96 that run in early runtime start-up, or that may be entered from C
97 code such as cgo callbacks or the signal handler.
98
99Splittable functions ensure there's some amount of space on the stack
100for nosplit functions to run in and the linker checks that any static
101chain of nosplit function calls cannot exceed this bound.
102
103Any function with a `//go:nosplit` annotation should explain why it is
104nosplit in its documentation comment.
105
106Error handling and reporting
107============================
108
109Errors that can reasonably be recovered from in user code should use
110`panic` like usual. However, there are some situations where `panic`
111will cause an immediate fatal error, such as when called on the system
112stack or when called during `mallocgc`.
113
114Most errors in the runtime are not recoverable. For these, use
115`throw`, which dumps the traceback and immediately terminates the
116process. In general, `throw` should be passed a string constant to
117avoid allocating in perilous situations. By convention, additional
118details are printed before `throw` using `print` or `println` and the
119messages are prefixed with "runtime:".
120
121For unrecoverable errors where user code is expected to be at fault for the
122failure (such as racing map writes), use `fatal`.
123
124For runtime error debugging, it may be useful to run with `GOTRACEBACK=system`
125or `GOTRACEBACK=crash`. The output of `panic` and `fatal` is as described by
126`GOTRACEBACK`. The output of `throw` always includes runtime frames, metadata
127and all goroutines regardless of `GOTRACEBACK` (i.e., equivalent to
128`GOTRACEBACK=system`). Whether `throw` crashes or not is still controlled by
129`GOTRACEBACK`.
130
131Synchronization
132===============
133
134The runtime has multiple synchronization mechanisms. They differ in
135semantics and, in particular, in whether they interact with the
136goroutine scheduler or the OS scheduler.
137
138The simplest is `mutex`, which is manipulated using `lock` and
139`unlock`. This should be used to protect shared structures for short
140periods. Blocking on a `mutex` directly blocks the M, without
141interacting with the Go scheduler. This means it is safe to use from
142the lowest levels of the runtime, but also prevents any associated G
143and P from being rescheduled. `rwmutex` is similar.
144
145For one-shot notifications, use `note`, which provides `notesleep` and
146`notewakeup`. Unlike traditional UNIX `sleep`/`wakeup`, `note`s are
147race-free, so `notesleep` returns immediately if the `notewakeup` has
148already happened. A `note` can be reset after use with `noteclear`,
149which must not race with a sleep or wakeup. Like `mutex`, blocking on
150a `note` blocks the M. However, there are different ways to sleep on a
151`note`:`notesleep` also prevents rescheduling of any associated G and
152P, while `notetsleepg` acts like a blocking system call that allows
153the P to be reused to run another G. This is still less efficient than
154blocking the G directly since it consumes an M.
155
156To interact directly with the goroutine scheduler, use `gopark` and
157`goready`. `gopark` parks the current goroutine—putting it in the
158"waiting" state and removing it from the scheduler's run queue—and
159schedules another goroutine on the current M/P. `goready` puts a
160parked goroutine back in the "runnable" state and adds it to the run
161queue.
162
163In summary,
164
165<table>
166<tr><th></th><th colspan="3">Blocks</th></tr>
167<tr><th>Interface</th><th>G</th><th>M</th><th>P</th></tr>
168<tr><td>(rw)mutex</td><td>Y</td><td>Y</td><td>Y</td></tr>
169<tr><td>note</td><td>Y</td><td>Y</td><td>Y/N</td></tr>
170<tr><td>park</td><td>Y</td><td>N</td><td>N</td></tr>
171</table>
172
173Atomics
174=======
175
176The runtime uses its own atomics package at `internal/runtime/atomic`.
177This corresponds to `sync/atomic`, but functions have different names
178for historical reasons and there are a few additional functions needed
179by the runtime.
180
181In general, we think hard about the uses of atomics in the runtime and
182try to avoid unnecessary atomic operations. If access to a variable is
183sometimes protected by another synchronization mechanism, the
184already-protected accesses generally don't need to be atomic. There
185are several reasons for this:
186
1871. Using non-atomic or atomic access where appropriate makes the code
188 more self-documenting. Atomic access to a variable implies there's
189 somewhere else that may concurrently access the variable.
190
1912. Non-atomic access allows for automatic race detection. The runtime
192 doesn't currently have a race detector, but it may in the future.
193 Atomic access defeats the race detector, while non-atomic access
194 allows the race detector to check your assumptions.
195
1963. Non-atomic access may improve performance.
197
198Of course, any non-atomic access to a shared variable should be
199documented to explain how that access is protected.
200
201Some common patterns that mix atomic and non-atomic access are:
202
203* Read-mostly variables where updates are protected by a lock. Within
204 the locked region, reads do not need to be atomic, but the write
205 does. Outside the locked region, reads need to be atomic.
206
207* Reads that only happen during STW, where no writes can happen during
208 STW, do not need to be atomic.
209
210That said, the advice from the Go memory model stands: "Don't be
211[too] clever." The performance of the runtime matters, but its
212robustness matters more.
213
214Unmanaged memory
215================
216
217In general, the runtime tries to use regular heap allocation. However,
218in some cases the runtime must allocate objects outside of the garbage
219collected heap, in *unmanaged memory*. This is necessary if the
220objects are part of the memory manager itself or if they must be
221allocated in situations where the caller may not have a P.
222
223There are three mechanisms for allocating unmanaged memory:
224
225* sysAlloc obtains memory directly from the OS. This comes in whole
226 multiples of the system page size, but it can be freed with sysFree.
227
228* persistentalloc combines multiple smaller allocations into a single
229 sysAlloc to avoid fragmentation. However, there is no way to free
230 persistentalloced objects (hence the name).
231
232* fixalloc is a SLAB-style allocator that allocates objects of a fixed
233 size. fixalloced objects can be freed, but this memory can only be
234 reused by the same fixalloc pool, so it can only be reused for
235 objects of the same type.
236
237In general, types that are allocated using any of these should be
238marked as not in heap by embedding `runtime/internal/sys.NotInHeap`.
239
240Objects that are allocated in unmanaged memory **must not** contain
241heap pointers unless the following rules are also obeyed:
242
2431. Any pointers from unmanaged memory to the heap must be garbage
244 collection roots. More specifically, any pointer must either be
245 accessible through a global variable or be added as an explicit
246 garbage collection root in `runtime.markroot`.
247
2482. If the memory is reused, the heap pointers must be zero-initialized
249 before they become visible as GC roots. Otherwise, the GC may
250 observe stale heap pointers. See "Zero-initialization versus
251 zeroing".
252
253Zero-initialization versus zeroing
254==================================
255
256There are two types of zeroing in the runtime, depending on whether
257the memory is already initialized to a type-safe state.
258
259If memory is not in a type-safe state, meaning it potentially contains
260"garbage" because it was just allocated and it is being initialized
261for first use, then it must be *zero-initialized* using
262`memclrNoHeapPointers` or non-pointer writes. This does not perform
263write barriers.
264
265If memory is already in a type-safe state and is simply being set to
266the zero value, this must be done using regular writes, `typedmemclr`,
267or `memclrHasPointers`. This performs write barriers.
268
269Runtime-only compiler directives
270================================
271
272In addition to the "//go:" directives documented in "go doc compile",
273the compiler supports additional directives only in the runtime.
274
275go:systemstack
276--------------
277
278`go:systemstack` indicates that a function must run on the system
279stack. This is checked dynamically by a special function prologue.
280
281go:nowritebarrier
282-----------------
283
284`go:nowritebarrier` directs the compiler to emit an error if the
285following function contains any write barriers. (It *does not*
286suppress the generation of write barriers; it is simply an assertion.)
287
288Usually you want `go:nowritebarrierrec`. `go:nowritebarrier` is
289primarily useful in situations where it's "nice" not to have write
290barriers, but not required for correctness.
291
292go:nowritebarrierrec and go:yeswritebarrierrec
293----------------------------------------------
294
295`go:nowritebarrierrec` directs the compiler to emit an error if the
296following function or any function it calls recursively, up to a
297`go:yeswritebarrierrec`, contains a write barrier.
298
299Logically, the compiler floods the call graph starting from each
300`go:nowritebarrierrec` function and produces an error if it encounters
301a function containing a write barrier. This flood stops at
302`go:yeswritebarrierrec` functions.
303
304`go:nowritebarrierrec` is used in the implementation of the write
305barrier to prevent infinite loops.
306
307Both directives are used in the scheduler. The write barrier requires
308an active P (`getg().m.p != nil`) and scheduler code often runs
309without an active P. In this case, `go:nowritebarrierrec` is used on
310functions that release the P or may run without a P and
311`go:yeswritebarrierrec` is used when code re-acquires an active P.
312Since these are function-level annotations, code that releases or
313acquires a P may need to be split across two functions.
314
315go:uintptrkeepalive
316-------------------
317
318The //go:uintptrkeepalive directive must be followed by a function declaration.
319
320It specifies that the function's uintptr arguments may be pointer values that
321have been converted to uintptr and must be kept alive for the duration of the
322call, even though from the types alone it would appear that the object is no
323longer needed during the call.
324
325This directive is similar to //go:uintptrescapes, but it does not force
326arguments to escape. Since stack growth does not understand these arguments,
327this directive must be used with //go:nosplit (in the marked function and all
328transitive calls) to prevent stack growth.
329
330The conversion from pointer to uintptr must appear in the argument list of any
331call to this function. This directive is used for some low-level system call
332implementations.
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