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Source file src/sync/mutex.go

Documentation: sync

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // Package sync provides basic synchronization primitives such as mutual
     6  // exclusion locks. Other than the [Once] and [WaitGroup] types, most are intended
     7  // for use by low-level library routines. Higher-level synchronization is
     8  // better done via channels and communication.
     9  //
    10  // Values containing the types defined in this package should not be copied.
    11  package sync
    12  
    13  import (
    14  	"internal/race"
    15  	"sync/atomic"
    16  	"unsafe"
    17  )
    18  
    19  // Provided by runtime via linkname.
    20  func throw(string)
    21  func fatal(string)
    22  
    23  // A Mutex is a mutual exclusion lock.
    24  // The zero value for a Mutex is an unlocked mutex.
    25  //
    26  // A Mutex must not be copied after first use.
    27  //
    28  // In the terminology of [the Go memory model],
    29  // the n'th call to [Mutex.Unlock] “synchronizes before” the m'th call to [Mutex.Lock]
    30  // for any n < m.
    31  // A successful call to [Mutex.TryLock] is equivalent to a call to Lock.
    32  // A failed call to TryLock does not establish any “synchronizes before”
    33  // relation at all.
    34  //
    35  // [the Go memory model]: https://go.dev/ref/mem
    36  type Mutex struct {
    37  	state int32
    38  	sema  uint32
    39  }
    40  
    41  // A Locker represents an object that can be locked and unlocked.
    42  type Locker interface {
    43  	Lock()
    44  	Unlock()
    45  }
    46  
    47  const (
    48  	mutexLocked = 1 << iota // mutex is locked
    49  	mutexWoken
    50  	mutexStarving
    51  	mutexWaiterShift = iota
    52  
    53  	// Mutex fairness.
    54  	//
    55  	// Mutex can be in 2 modes of operations: normal and starvation.
    56  	// In normal mode waiters are queued in FIFO order, but a woken up waiter
    57  	// does not own the mutex and competes with new arriving goroutines over
    58  	// the ownership. New arriving goroutines have an advantage -- they are
    59  	// already running on CPU and there can be lots of them, so a woken up
    60  	// waiter has good chances of losing. In such case it is queued at front
    61  	// of the wait queue. If a waiter fails to acquire the mutex for more than 1ms,
    62  	// it switches mutex to the starvation mode.
    63  	//
    64  	// In starvation mode ownership of the mutex is directly handed off from
    65  	// the unlocking goroutine to the waiter at the front of the queue.
    66  	// New arriving goroutines don't try to acquire the mutex even if it appears
    67  	// to be unlocked, and don't try to spin. Instead they queue themselves at
    68  	// the tail of the wait queue.
    69  	//
    70  	// If a waiter receives ownership of the mutex and sees that either
    71  	// (1) it is the last waiter in the queue, or (2) it waited for less than 1 ms,
    72  	// it switches mutex back to normal operation mode.
    73  	//
    74  	// Normal mode has considerably better performance as a goroutine can acquire
    75  	// a mutex several times in a row even if there are blocked waiters.
    76  	// Starvation mode is important to prevent pathological cases of tail latency.
    77  	starvationThresholdNs = 1e6
    78  )
    79  
    80  // Lock locks m.
    81  // If the lock is already in use, the calling goroutine
    82  // blocks until the mutex is available.
    83  func (m *Mutex) Lock() {
    84  	// Fast path: grab unlocked mutex.
    85  	if atomic.CompareAndSwapInt32(&m.state, 0, mutexLocked) {
    86  		if race.Enabled {
    87  			race.Acquire(unsafe.Pointer(m))
    88  		}
    89  		return
    90  	}
    91  	// Slow path (outlined so that the fast path can be inlined)
    92  	m.lockSlow()
    93  }
    94  
    95  // TryLock tries to lock m and reports whether it succeeded.
    96  //
    97  // Note that while correct uses of TryLock do exist, they are rare,
    98  // and use of TryLock is often a sign of a deeper problem
    99  // in a particular use of mutexes.
   100  func (m *Mutex) TryLock() bool {
   101  	old := m.state
   102  	if old&(mutexLocked|mutexStarving) != 0 {
   103  		return false
   104  	}
   105  
   106  	// There may be a goroutine waiting for the mutex, but we are
   107  	// running now and can try to grab the mutex before that
   108  	// goroutine wakes up.
   109  	if !atomic.CompareAndSwapInt32(&m.state, old, old|mutexLocked) {
   110  		return false
   111  	}
   112  
   113  	if race.Enabled {
   114  		race.Acquire(unsafe.Pointer(m))
   115  	}
   116  	return true
   117  }
   118  
   119  func (m *Mutex) lockSlow() {
   120  	var waitStartTime int64
   121  	starving := false
   122  	awoke := false
   123  	iter := 0
   124  	old := m.state
   125  	for {
   126  		// Don't spin in starvation mode, ownership is handed off to waiters
   127  		// so we won't be able to acquire the mutex anyway.
   128  		if old&(mutexLocked|mutexStarving) == mutexLocked && runtime_canSpin(iter) {
   129  			// Active spinning makes sense.
   130  			// Try to set mutexWoken flag to inform Unlock
   131  			// to not wake other blocked goroutines.
   132  			if !awoke && old&mutexWoken == 0 && old>>mutexWaiterShift != 0 &&
   133  				atomic.CompareAndSwapInt32(&m.state, old, old|mutexWoken) {
   134  				awoke = true
   135  			}
   136  			runtime_doSpin()
   137  			iter++
   138  			old = m.state
   139  			continue
   140  		}
   141  		new := old
   142  		// Don't try to acquire starving mutex, new arriving goroutines must queue.
   143  		if old&mutexStarving == 0 {
   144  			new |= mutexLocked
   145  		}
   146  		if old&(mutexLocked|mutexStarving) != 0 {
   147  			new += 1 << mutexWaiterShift
   148  		}
   149  		// The current goroutine switches mutex to starvation mode.
   150  		// But if the mutex is currently unlocked, don't do the switch.
   151  		// Unlock expects that starving mutex has waiters, which will not
   152  		// be true in this case.
   153  		if starving && old&mutexLocked != 0 {
   154  			new |= mutexStarving
   155  		}
   156  		if awoke {
   157  			// The goroutine has been woken from sleep,
   158  			// so we need to reset the flag in either case.
   159  			if new&mutexWoken == 0 {
   160  				throw("sync: inconsistent mutex state")
   161  			}
   162  			new &^= mutexWoken
   163  		}
   164  		if atomic.CompareAndSwapInt32(&m.state, old, new) {
   165  			if old&(mutexLocked|mutexStarving) == 0 {
   166  				break // locked the mutex with CAS
   167  			}
   168  			// If we were already waiting before, queue at the front of the queue.
   169  			queueLifo := waitStartTime != 0
   170  			if waitStartTime == 0 {
   171  				waitStartTime = runtime_nanotime()
   172  			}
   173  			runtime_SemacquireMutex(&m.sema, queueLifo, 1)
   174  			starving = starving || runtime_nanotime()-waitStartTime > starvationThresholdNs
   175  			old = m.state
   176  			if old&mutexStarving != 0 {
   177  				// If this goroutine was woken and mutex is in starvation mode,
   178  				// ownership was handed off to us but mutex is in somewhat
   179  				// inconsistent state: mutexLocked is not set and we are still
   180  				// accounted as waiter. Fix that.
   181  				if old&(mutexLocked|mutexWoken) != 0 || old>>mutexWaiterShift == 0 {
   182  					throw("sync: inconsistent mutex state")
   183  				}
   184  				delta := int32(mutexLocked - 1<<mutexWaiterShift)
   185  				if !starving || old>>mutexWaiterShift == 1 {
   186  					// Exit starvation mode.
   187  					// Critical to do it here and consider wait time.
   188  					// Starvation mode is so inefficient, that two goroutines
   189  					// can go lock-step infinitely once they switch mutex
   190  					// to starvation mode.
   191  					delta -= mutexStarving
   192  				}
   193  				atomic.AddInt32(&m.state, delta)
   194  				break
   195  			}
   196  			awoke = true
   197  			iter = 0
   198  		} else {
   199  			old = m.state
   200  		}
   201  	}
   202  
   203  	if race.Enabled {
   204  		race.Acquire(unsafe.Pointer(m))
   205  	}
   206  }
   207  
   208  // Unlock unlocks m.
   209  // It is a run-time error if m is not locked on entry to Unlock.
   210  //
   211  // A locked [Mutex] is not associated with a particular goroutine.
   212  // It is allowed for one goroutine to lock a Mutex and then
   213  // arrange for another goroutine to unlock it.
   214  func (m *Mutex) Unlock() {
   215  	if race.Enabled {
   216  		_ = m.state
   217  		race.Release(unsafe.Pointer(m))
   218  	}
   219  
   220  	// Fast path: drop lock bit.
   221  	new := atomic.AddInt32(&m.state, -mutexLocked)
   222  	if new != 0 {
   223  		// Outlined slow path to allow inlining the fast path.
   224  		// To hide unlockSlow during tracing we skip one extra frame when tracing GoUnblock.
   225  		m.unlockSlow(new)
   226  	}
   227  }
   228  
   229  func (m *Mutex) unlockSlow(new int32) {
   230  	if (new+mutexLocked)&mutexLocked == 0 {
   231  		fatal("sync: unlock of unlocked mutex")
   232  	}
   233  	if new&mutexStarving == 0 {
   234  		old := new
   235  		for {
   236  			// If there are no waiters or a goroutine has already
   237  			// been woken or grabbed the lock, no need to wake anyone.
   238  			// In starvation mode ownership is directly handed off from unlocking
   239  			// goroutine to the next waiter. We are not part of this chain,
   240  			// since we did not observe mutexStarving when we unlocked the mutex above.
   241  			// So get off the way.
   242  			if old>>mutexWaiterShift == 0 || old&(mutexLocked|mutexWoken|mutexStarving) != 0 {
   243  				return
   244  			}
   245  			// Grab the right to wake someone.
   246  			new = (old - 1<<mutexWaiterShift) | mutexWoken
   247  			if atomic.CompareAndSwapInt32(&m.state, old, new) {
   248  				runtime_Semrelease(&m.sema, false, 1)
   249  				return
   250  			}
   251  			old = m.state
   252  		}
   253  	} else {
   254  		// Starving mode: handoff mutex ownership to the next waiter, and yield
   255  		// our time slice so that the next waiter can start to run immediately.
   256  		// Note: mutexLocked is not set, the waiter will set it after wakeup.
   257  		// But mutex is still considered locked if mutexStarving is set,
   258  		// so new coming goroutines won't acquire it.
   259  		runtime_Semrelease(&m.sema, true, 1)
   260  	}
   261  }
   262  

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