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Source file src/time/sleep.go

Documentation: time

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package time
     6  
     7  import (
     8  	"internal/godebug"
     9  	"unsafe"
    10  )
    11  
    12  // Sleep pauses the current goroutine for at least the duration d.
    13  // A negative or zero duration causes Sleep to return immediately.
    14  func Sleep(d Duration)
    15  
    16  var asynctimerchan = godebug.New("asynctimerchan")
    17  
    18  // syncTimer returns c as an unsafe.Pointer, for passing to newTimer.
    19  // If the GODEBUG asynctimerchan has disabled the async timer chan
    20  // code, then syncTimer always returns nil, to disable the special
    21  // channel code paths in the runtime.
    22  func syncTimer(c chan Time) unsafe.Pointer {
    23  	// If asynctimerchan=1, we don't even tell the runtime
    24  	// about channel timers, so that we get the pre-Go 1.23 code paths.
    25  	if asynctimerchan.Value() == "1" {
    26  		asynctimerchan.IncNonDefault()
    27  		return nil
    28  	}
    29  
    30  	// Otherwise pass to runtime.
    31  	// This handles asynctimerchan=0, which is the default Go 1.23 behavior,
    32  	// as well as asynctimerchan=2, which is like asynctimerchan=1
    33  	// but implemented entirely by the runtime.
    34  	// The only reason to use asynctimerchan=2 is for debugging
    35  	// a problem fixed by asynctimerchan=1: it enables the new
    36  	// GC-able timer channels (#61542) but not the sync channels (#37196).
    37  	//
    38  	// If we decide to roll back the sync channels, we will still have
    39  	// a fully tested async runtime implementation (asynctimerchan=2)
    40  	// and can make this function always return c.
    41  	//
    42  	// If we decide to keep the sync channels, we can delete all the
    43  	// handling of asynctimerchan in the runtime and keep just this
    44  	// function to handle asynctimerchan=1.
    45  	return *(*unsafe.Pointer)(unsafe.Pointer(&c))
    46  }
    47  
    48  // when is a helper function for setting the 'when' field of a runtimeTimer.
    49  // It returns what the time will be, in nanoseconds, Duration d in the future.
    50  // If d is negative, it is ignored. If the returned value would be less than
    51  // zero because of an overflow, MaxInt64 is returned.
    52  func when(d Duration) int64 {
    53  	if d <= 0 {
    54  		return runtimeNano()
    55  	}
    56  	t := runtimeNano() + int64(d)
    57  	if t < 0 {
    58  		// N.B. runtimeNano() and d are always positive, so addition
    59  		// (including overflow) will never result in t == 0.
    60  		t = 1<<63 - 1 // math.MaxInt64
    61  	}
    62  	return t
    63  }
    64  
    65  // These functions are pushed to package time from package runtime.
    66  
    67  // The arg cp is a chan Time, but the declaration in runtime uses a pointer,
    68  // so we use a pointer here too. This keeps some tools that aggressively
    69  // compare linknamed symbol definitions happier.
    70  //
    71  //go:linkname newTimer
    72  func newTimer(when, period int64, f func(any, uintptr, int64), arg any, cp unsafe.Pointer) *Timer
    73  
    74  //go:linkname stopTimer
    75  func stopTimer(*Timer) bool
    76  
    77  //go:linkname resetTimer
    78  func resetTimer(t *Timer, when, period int64) bool
    79  
    80  // Note: The runtime knows the layout of struct Timer, since newTimer allocates it.
    81  // The runtime also knows that Ticker and Timer have the same layout.
    82  // There are extra fields after the channel, reserved for the runtime
    83  // and inaccessible to users.
    84  
    85  // The Timer type represents a single event.
    86  // When the Timer expires, the current time will be sent on C,
    87  // unless the Timer was created by [AfterFunc].
    88  // A Timer must be created with [NewTimer] or AfterFunc.
    89  type Timer struct {
    90  	C         <-chan Time
    91  	initTimer bool
    92  }
    93  
    94  // Stop prevents the [Timer] from firing.
    95  // It returns true if the call stops the timer, false if the timer has already
    96  // expired or been stopped.
    97  //
    98  // For a func-based timer created with [AfterFunc](d, f),
    99  // if t.Stop returns false, then the timer has already expired
   100  // and the function f has been started in its own goroutine;
   101  // Stop does not wait for f to complete before returning.
   102  // If the caller needs to know whether f is completed,
   103  // it must coordinate with f explicitly.
   104  //
   105  // For a chan-based timer created with NewTimer(d), as of Go 1.23,
   106  // any receive from t.C after Stop has returned is guaranteed to block
   107  // rather than receive a stale time value from before the Stop;
   108  // if the program has not received from t.C already and the timer is
   109  // running, Stop is guaranteed to return true.
   110  // Before Go 1.23, the only safe way to use Stop was insert an extra
   111  // <-t.C if Stop returned false to drain a potential stale value.
   112  // See the [NewTimer] documentation for more details.
   113  func (t *Timer) Stop() bool {
   114  	if !t.initTimer {
   115  		panic("time: Stop called on uninitialized Timer")
   116  	}
   117  	return stopTimer(t)
   118  }
   119  
   120  // NewTimer creates a new Timer that will send
   121  // the current time on its channel after at least duration d.
   122  //
   123  // Before Go 1.23, the garbage collector did not recover
   124  // timers that had not yet expired or been stopped, so code often
   125  // immediately deferred t.Stop after calling NewTimer, to make
   126  // the timer recoverable when it was no longer needed.
   127  // As of Go 1.23, the garbage collector can recover unreferenced
   128  // timers, even if they haven't expired or been stopped.
   129  // The Stop method is no longer necessary to help the garbage collector.
   130  // (Code may of course still want to call Stop to stop the timer for other reasons.)
   131  //
   132  // Before Go 1.23, the channel associated with a Timer was
   133  // asynchronous (buffered, capacity 1), which meant that
   134  // stale time values could be received even after [Timer.Stop]
   135  // or [Timer.Reset] returned.
   136  // As of Go 1.23, the channel is synchronous (unbuffered, capacity 0),
   137  // eliminating the possibility of those stale values.
   138  //
   139  // The GODEBUG setting asynctimerchan=1 restores both pre-Go 1.23
   140  // behaviors: when set, unexpired timers won't be garbage collected, and
   141  // channels will have buffered capacity. This setting may be removed
   142  // in Go 1.27 or later.
   143  func NewTimer(d Duration) *Timer {
   144  	c := make(chan Time, 1)
   145  	t := (*Timer)(newTimer(when(d), 0, sendTime, c, syncTimer(c)))
   146  	t.C = c
   147  	return t
   148  }
   149  
   150  // Reset changes the timer to expire after duration d.
   151  // It returns true if the timer had been active, false if the timer had
   152  // expired or been stopped.
   153  //
   154  // For a func-based timer created with [AfterFunc](d, f), Reset either reschedules
   155  // when f will run, in which case Reset returns true, or schedules f
   156  // to run again, in which case it returns false.
   157  // When Reset returns false, Reset neither waits for the prior f to
   158  // complete before returning nor does it guarantee that the subsequent
   159  // goroutine running f does not run concurrently with the prior
   160  // one. If the caller needs to know whether the prior execution of
   161  // f is completed, it must coordinate with f explicitly.
   162  //
   163  // For a chan-based timer created with NewTimer, as of Go 1.23,
   164  // any receive from t.C after Reset has returned is guaranteed not
   165  // to receive a time value corresponding to the previous timer settings;
   166  // if the program has not received from t.C already and the timer is
   167  // running, Reset is guaranteed to return true.
   168  // Before Go 1.23, the only safe way to use Reset was to [Stop] and
   169  // explicitly drain the timer first.
   170  // See the [NewTimer] documentation for more details.
   171  func (t *Timer) Reset(d Duration) bool {
   172  	if !t.initTimer {
   173  		panic("time: Reset called on uninitialized Timer")
   174  	}
   175  	w := when(d)
   176  	return resetTimer(t, w, 0)
   177  }
   178  
   179  // sendTime does a non-blocking send of the current time on c.
   180  func sendTime(c any, seq uintptr, delta int64) {
   181  	// delta is how long ago the channel send was supposed to happen.
   182  	// The current time can be arbitrarily far into the future, because the runtime
   183  	// can delay a sendTime call until a goroutines tries to receive from
   184  	// the channel. Subtract delta to go back to the old time that we
   185  	// used to send.
   186  	select {
   187  	case c.(chan Time) <- Now().Add(Duration(-delta)):
   188  	default:
   189  	}
   190  }
   191  
   192  // After waits for the duration to elapse and then sends the current time
   193  // on the returned channel.
   194  // It is equivalent to [NewTimer](d).C.
   195  //
   196  // Before Go 1.23, this documentation warned that the underlying
   197  // [Timer] would not be recovered by the garbage collector until the
   198  // timer fired, and that if efficiency was a concern, code should use
   199  // NewTimer instead and call [Timer.Stop] if the timer is no longer needed.
   200  // As of Go 1.23, the garbage collector can recover unreferenced,
   201  // unstopped timers. There is no reason to prefer NewTimer when After will do.
   202  func After(d Duration) <-chan Time {
   203  	return NewTimer(d).C
   204  }
   205  
   206  // AfterFunc waits for the duration to elapse and then calls f
   207  // in its own goroutine. It returns a [Timer] that can
   208  // be used to cancel the call using its Stop method.
   209  // The returned Timer's C field is not used and will be nil.
   210  func AfterFunc(d Duration, f func()) *Timer {
   211  	return (*Timer)(newTimer(when(d), 0, goFunc, f, nil))
   212  }
   213  
   214  func goFunc(arg any, seq uintptr, delta int64) {
   215  	go arg.(func())()
   216  }
   217  

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