var ( // Black is an opaque black uniform image. Black = NewUniform(color.Black) // White is an opaque white uniform image. White = NewUniform(color.White) // Transparent is a fully transparent uniform image. Transparent = NewUniform(color.Transparent) // Opaque is a fully opaque uniform image. Opaque = NewUniform(color.Opaque) )
ErrFormat indicates that decoding encountered an unknown format.
var ErrFormat = errors.New("image: unknown format")
func RegisterFormat(name, magic string, decode func(io.Reader) (Image, error), decodeConfig func(io.Reader) (Config, error))
RegisterFormat registers an image format for use by Decode. Name is the name of the format, like "jpeg" or "png". Magic is the magic prefix that identifies the format's encoding. The magic string can contain "?" wildcards that each match any one byte. Decode is the function that decodes the encoded image. DecodeConfig is the function that decodes just its configuration.
Alpha is an in-memory image whose At method returns color.Alpha values.
type Alpha struct { // Pix holds the image's pixels, as alpha values. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewAlpha(r Rectangle) *Alpha
NewAlpha returns a new Alpha image with the given bounds.
func (p *Alpha) AlphaAt(x, y int) color.Alpha
func (p *Alpha) At(x, y int) color.Color
func (p *Alpha) Bounds() Rectangle
func (p *Alpha) ColorModel() color.Model
func (p *Alpha) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *Alpha) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *Alpha) RGBA64At(x, y int) color.RGBA64
func (p *Alpha) Set(x, y int, c color.Color)
func (p *Alpha) SetAlpha(x, y int, c color.Alpha)
func (p *Alpha) SetRGBA64(x, y int, c color.RGBA64)
func (p *Alpha) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
Alpha16 is an in-memory image whose At method returns color.Alpha16 values.
type Alpha16 struct { // Pix holds the image's pixels, as alpha values in big-endian format. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*2]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewAlpha16(r Rectangle) *Alpha16
NewAlpha16 returns a new Alpha16 image with the given bounds.
func (p *Alpha16) Alpha16At(x, y int) color.Alpha16
func (p *Alpha16) At(x, y int) color.Color
func (p *Alpha16) Bounds() Rectangle
func (p *Alpha16) ColorModel() color.Model
func (p *Alpha16) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *Alpha16) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *Alpha16) RGBA64At(x, y int) color.RGBA64
func (p *Alpha16) Set(x, y int, c color.Color)
func (p *Alpha16) SetAlpha16(x, y int, c color.Alpha16)
func (p *Alpha16) SetRGBA64(x, y int, c color.RGBA64)
func (p *Alpha16) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
CMYK is an in-memory image whose At method returns color.CMYK values.
type CMYK struct { // Pix holds the image's pixels, in C, M, Y, K order. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*4]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewCMYK(r Rectangle) *CMYK
NewCMYK returns a new CMYK image with the given bounds.
func (p *CMYK) At(x, y int) color.Color
func (p *CMYK) Bounds() Rectangle
func (p *CMYK) CMYKAt(x, y int) color.CMYK
func (p *CMYK) ColorModel() color.Model
func (p *CMYK) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *CMYK) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *CMYK) RGBA64At(x, y int) color.RGBA64
func (p *CMYK) Set(x, y int, c color.Color)
func (p *CMYK) SetCMYK(x, y int, c color.CMYK)
func (p *CMYK) SetRGBA64(x, y int, c color.RGBA64)
func (p *CMYK) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
Config holds an image's color model and dimensions.
type Config struct { ColorModel color.Model Width, Height int }
func DecodeConfig(r io.Reader) (Config, string, error)
DecodeConfig decodes the color model and dimensions of an image that has been encoded in a registered format. The string returned is the format name used during format registration. Format registration is typically done by an init function in the codec-specific package.
Gray is an in-memory image whose At method returns color.Gray values.
type Gray struct { // Pix holds the image's pixels, as gray values. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewGray(r Rectangle) *Gray
NewGray returns a new Gray image with the given bounds.
func (p *Gray) At(x, y int) color.Color
func (p *Gray) Bounds() Rectangle
func (p *Gray) ColorModel() color.Model
func (p *Gray) GrayAt(x, y int) color.Gray
func (p *Gray) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *Gray) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *Gray) RGBA64At(x, y int) color.RGBA64
func (p *Gray) Set(x, y int, c color.Color)
func (p *Gray) SetGray(x, y int, c color.Gray)
func (p *Gray) SetRGBA64(x, y int, c color.RGBA64)
func (p *Gray) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
Gray16 is an in-memory image whose At method returns color.Gray16 values.
type Gray16 struct { // Pix holds the image's pixels, as gray values in big-endian format. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*2]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewGray16(r Rectangle) *Gray16
NewGray16 returns a new Gray16 image with the given bounds.
func (p *Gray16) At(x, y int) color.Color
func (p *Gray16) Bounds() Rectangle
func (p *Gray16) ColorModel() color.Model
func (p *Gray16) Gray16At(x, y int) color.Gray16
func (p *Gray16) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *Gray16) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *Gray16) RGBA64At(x, y int) color.RGBA64
func (p *Gray16) Set(x, y int, c color.Color)
func (p *Gray16) SetGray16(x, y int, c color.Gray16)
func (p *Gray16) SetRGBA64(x, y int, c color.RGBA64)
func (p *Gray16) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
Image is a finite rectangular grid of color.Color values taken from a color model.
type Image interface { // ColorModel returns the Image's color model. ColorModel() color.Model // Bounds returns the domain for which At can return non-zero color. // The bounds do not necessarily contain the point (0, 0). Bounds() Rectangle // At returns the color of the pixel at (x, y). // At(Bounds().Min.X, Bounds().Min.Y) returns the upper-left pixel of the grid. // At(Bounds().Max.X-1, Bounds().Max.Y-1) returns the lower-right one. At(x, y int) color.Color }
func Decode(r io.Reader) (Image, string, error)
Decode decodes an image that has been encoded in a registered format. The string returned is the format name used during format registration. Format registration is typically done by an init function in the codec- specific package.
NRGBA is an in-memory image whose At method returns color.NRGBA values.
type NRGBA struct { // Pix holds the image's pixels, in R, G, B, A order. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*4]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewNRGBA(r Rectangle) *NRGBA
NewNRGBA returns a new NRGBA image with the given bounds.
func (p *NRGBA) At(x, y int) color.Color
func (p *NRGBA) Bounds() Rectangle
func (p *NRGBA) ColorModel() color.Model
func (p *NRGBA) NRGBAAt(x, y int) color.NRGBA
func (p *NRGBA) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *NRGBA) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *NRGBA) RGBA64At(x, y int) color.RGBA64
func (p *NRGBA) Set(x, y int, c color.Color)
func (p *NRGBA) SetNRGBA(x, y int, c color.NRGBA)
func (p *NRGBA) SetRGBA64(x, y int, c color.RGBA64)
func (p *NRGBA) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
NRGBA64 is an in-memory image whose At method returns color.NRGBA64 values.
type NRGBA64 struct { // Pix holds the image's pixels, in R, G, B, A order and big-endian format. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*8]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewNRGBA64(r Rectangle) *NRGBA64
NewNRGBA64 returns a new NRGBA64 image with the given bounds.
func (p *NRGBA64) At(x, y int) color.Color
func (p *NRGBA64) Bounds() Rectangle
func (p *NRGBA64) ColorModel() color.Model
func (p *NRGBA64) NRGBA64At(x, y int) color.NRGBA64
func (p *NRGBA64) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *NRGBA64) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *NRGBA64) RGBA64At(x, y int) color.RGBA64
func (p *NRGBA64) Set(x, y int, c color.Color)
func (p *NRGBA64) SetNRGBA64(x, y int, c color.NRGBA64)
func (p *NRGBA64) SetRGBA64(x, y int, c color.RGBA64)
func (p *NRGBA64) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
NYCbCrA is an in-memory image of non-alpha-premultiplied Y'CbCr-with-alpha colors. A and AStride are analogous to the Y and YStride fields of the embedded YCbCr.
type NYCbCrA struct { YCbCr A []uint8 AStride int }
func NewNYCbCrA(r Rectangle, subsampleRatio YCbCrSubsampleRatio) *NYCbCrA
NewNYCbCrA returns a new NYCbCrA image with the given bounds and subsample ratio.
func (p *NYCbCrA) AOffset(x, y int) int
AOffset returns the index of the first element of A that corresponds to the pixel at (x, y).
func (p *NYCbCrA) At(x, y int) color.Color
func (p *NYCbCrA) ColorModel() color.Model
func (p *NYCbCrA) NYCbCrAAt(x, y int) color.NYCbCrA
func (p *NYCbCrA) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *NYCbCrA) RGBA64At(x, y int) color.RGBA64
func (p *NYCbCrA) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
Paletted is an in-memory image of uint8 indices into a given palette.
type Paletted struct { // Pix holds the image's pixels, as palette indices. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*1]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle // Palette is the image's palette. Palette color.Palette }
func NewPaletted(r Rectangle, p color.Palette) *Paletted
NewPaletted returns a new Paletted image with the given width, height and palette.
func (p *Paletted) At(x, y int) color.Color
func (p *Paletted) Bounds() Rectangle
func (p *Paletted) ColorIndexAt(x, y int) uint8
func (p *Paletted) ColorModel() color.Model
func (p *Paletted) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *Paletted) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *Paletted) RGBA64At(x, y int) color.RGBA64
func (p *Paletted) Set(x, y int, c color.Color)
func (p *Paletted) SetColorIndex(x, y int, index uint8)
func (p *Paletted) SetRGBA64(x, y int, c color.RGBA64)
func (p *Paletted) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
PalettedImage is an image whose colors may come from a limited palette. If m is a PalettedImage and m.ColorModel() returns a color.Palette p, then m.At(x, y) should be equivalent to p[m.ColorIndexAt(x, y)]. If m's color model is not a color.Palette, then ColorIndexAt's behavior is undefined.
type PalettedImage interface { // ColorIndexAt returns the palette index of the pixel at (x, y). ColorIndexAt(x, y int) uint8 Image }
A Point is an X, Y coordinate pair. The axes increase right and down.
type Point struct { X, Y int }
ZP is the zero Point.
Deprecated: Use a literal image.Point instead.
var ZP Point
func Pt(X, Y int) Point
Pt is shorthand for Point{X, Y}.
func (p Point) Add(q Point) Point
Add returns the vector p+q.
func (p Point) Div(k int) Point
Div returns the vector p/k.
func (p Point) Eq(q Point) bool
Eq reports whether p and q are equal.
func (p Point) In(r Rectangle) bool
In reports whether p is in r.
func (p Point) Mod(r Rectangle) Point
Mod returns the point q in r such that p.X-q.X is a multiple of r's width and p.Y-q.Y is a multiple of r's height.
func (p Point) Mul(k int) Point
Mul returns the vector p*k.
func (p Point) String() string
String returns a string representation of p like "(3,4)".
func (p Point) Sub(q Point) Point
Sub returns the vector p-q.
RGBA is an in-memory image whose At method returns color.RGBA values.
type RGBA struct { // Pix holds the image's pixels, in R, G, B, A order. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*4]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewRGBA(r Rectangle) *RGBA
NewRGBA returns a new RGBA image with the given bounds.
func (p *RGBA) At(x, y int) color.Color
func (p *RGBA) Bounds() Rectangle
func (p *RGBA) ColorModel() color.Model
func (p *RGBA) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *RGBA) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *RGBA) RGBA64At(x, y int) color.RGBA64
func (p *RGBA) RGBAAt(x, y int) color.RGBA
func (p *RGBA) Set(x, y int, c color.Color)
func (p *RGBA) SetRGBA(x, y int, c color.RGBA)
func (p *RGBA) SetRGBA64(x, y int, c color.RGBA64)
func (p *RGBA) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
RGBA64 is an in-memory image whose At method returns color.RGBA64 values.
type RGBA64 struct { // Pix holds the image's pixels, in R, G, B, A order and big-endian format. The pixel at // (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*8]. Pix []uint8 // Stride is the Pix stride (in bytes) between vertically adjacent pixels. Stride int // Rect is the image's bounds. Rect Rectangle }
func NewRGBA64(r Rectangle) *RGBA64
NewRGBA64 returns a new RGBA64 image with the given bounds.
func (p *RGBA64) At(x, y int) color.Color
func (p *RGBA64) Bounds() Rectangle
func (p *RGBA64) ColorModel() color.Model
func (p *RGBA64) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (p *RGBA64) PixOffset(x, y int) int
PixOffset returns the index of the first element of Pix that corresponds to the pixel at (x, y).
func (p *RGBA64) RGBA64At(x, y int) color.RGBA64
func (p *RGBA64) Set(x, y int, c color.Color)
func (p *RGBA64) SetRGBA64(x, y int, c color.RGBA64)
func (p *RGBA64) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
RGBA64Image is an Image whose pixels can be converted directly to a color.RGBA64.
type RGBA64Image interface { // RGBA64At returns the RGBA64 color of the pixel at (x, y). It is // equivalent to calling At(x, y).RGBA() and converting the resulting // 32-bit return values to a color.RGBA64, but it can avoid allocations // from converting concrete color types to the color.Color interface type. RGBA64At(x, y int) color.RGBA64 Image }
A Rectangle contains the points with Min.X <= X < Max.X, Min.Y <= Y < Max.Y. It is well-formed if Min.X <= Max.X and likewise for Y. Points are always well-formed. A rectangle's methods always return well-formed outputs for well-formed inputs.
A Rectangle is also an Image whose bounds are the rectangle itself. At returns color.Opaque for points in the rectangle and color.Transparent otherwise.
type Rectangle struct { Min, Max Point }
ZR is the zero Rectangle.
Deprecated: Use a literal image.Rectangle instead.
var ZR Rectangle
func Rect(x0, y0, x1, y1 int) Rectangle
Rect is shorthand for Rectangle{Pt(x0, y0), Pt(x1, y1)}. The returned rectangle has minimum and maximum coordinates swapped if necessary so that it is well-formed.
func (r Rectangle) Add(p Point) Rectangle
Add returns the rectangle r translated by p.
func (r Rectangle) At(x, y int) color.Color
At implements the Image interface.
func (r Rectangle) Bounds() Rectangle
Bounds implements the Image interface.
func (r Rectangle) Canon() Rectangle
Canon returns the canonical version of r. The returned rectangle has minimum and maximum coordinates swapped if necessary so that it is well-formed.
func (r Rectangle) ColorModel() color.Model
ColorModel implements the Image interface.
func (r Rectangle) Dx() int
Dx returns r's width.
func (r Rectangle) Dy() int
Dy returns r's height.
func (r Rectangle) Empty() bool
Empty reports whether the rectangle contains no points.
func (r Rectangle) Eq(s Rectangle) bool
Eq reports whether r and s contain the same set of points. All empty rectangles are considered equal.
func (r Rectangle) In(s Rectangle) bool
In reports whether every point in r is in s.
func (r Rectangle) Inset(n int) Rectangle
Inset returns the rectangle r inset by n, which may be negative. If either of r's dimensions is less than 2*n then an empty rectangle near the center of r will be returned.
func (r Rectangle) Intersect(s Rectangle) Rectangle
Intersect returns the largest rectangle contained by both r and s. If the two rectangles do not overlap then the zero rectangle will be returned.
func (r Rectangle) Overlaps(s Rectangle) bool
Overlaps reports whether r and s have a non-empty intersection.
func (r Rectangle) RGBA64At(x, y int) color.RGBA64
RGBA64At implements the RGBA64Image interface.
func (r Rectangle) Size() Point
Size returns r's width and height.
func (r Rectangle) String() string
String returns a string representation of r like "(3,4)-(6,5)".
func (r Rectangle) Sub(p Point) Rectangle
Sub returns the rectangle r translated by -p.
func (r Rectangle) Union(s Rectangle) Rectangle
Union returns the smallest rectangle that contains both r and s.
Uniform is an infinite-sized Image of uniform color. It implements the color.Color, color.Model, and Image interfaces.
type Uniform struct { C color.Color }
func NewUniform(c color.Color) *Uniform
NewUniform returns a new Uniform image of the given color.
func (c *Uniform) At(x, y int) color.Color
func (c *Uniform) Bounds() Rectangle
func (c *Uniform) ColorModel() color.Model
func (c *Uniform) Convert(color.Color) color.Color
func (c *Uniform) Opaque() bool
Opaque scans the entire image and reports whether it is fully opaque.
func (c *Uniform) RGBA() (r, g, b, a uint32)
func (c *Uniform) RGBA64At(x, y int) color.RGBA64
YCbCr is an in-memory image of Y'CbCr colors. There is one Y sample per pixel, but each Cb and Cr sample can span one or more pixels. YStride is the Y slice index delta between vertically adjacent pixels. CStride is the Cb and Cr slice index delta between vertically adjacent pixels that map to separate chroma samples. It is not an absolute requirement, but YStride and len(Y) are typically multiples of 8, and:
For 4:4:4, CStride == YStride/1 && len(Cb) == len(Cr) == len(Y)/1. For 4:2:2, CStride == YStride/2 && len(Cb) == len(Cr) == len(Y)/2. For 4:2:0, CStride == YStride/2 && len(Cb) == len(Cr) == len(Y)/4. For 4:4:0, CStride == YStride/1 && len(Cb) == len(Cr) == len(Y)/2. For 4:1:1, CStride == YStride/4 && len(Cb) == len(Cr) == len(Y)/4. For 4:1:0, CStride == YStride/4 && len(Cb) == len(Cr) == len(Y)/8.
type YCbCr struct { Y, Cb, Cr []uint8 YStride int CStride int SubsampleRatio YCbCrSubsampleRatio Rect Rectangle }
func NewYCbCr(r Rectangle, subsampleRatio YCbCrSubsampleRatio) *YCbCr
NewYCbCr returns a new YCbCr image with the given bounds and subsample ratio.
func (p *YCbCr) At(x, y int) color.Color
func (p *YCbCr) Bounds() Rectangle
func (p *YCbCr) COffset(x, y int) int
COffset returns the index of the first element of Cb or Cr that corresponds to the pixel at (x, y).
func (p *YCbCr) ColorModel() color.Model
func (p *YCbCr) Opaque() bool
func (p *YCbCr) RGBA64At(x, y int) color.RGBA64
func (p *YCbCr) SubImage(r Rectangle) Image
SubImage returns an image representing the portion of the image p visible through r. The returned value shares pixels with the original image.
func (p *YCbCr) YCbCrAt(x, y int) color.YCbCr
func (p *YCbCr) YOffset(x, y int) int
YOffset returns the index of the first element of Y that corresponds to the pixel at (x, y).
YCbCrSubsampleRatio is the chroma subsample ratio used in a YCbCr image.
type YCbCrSubsampleRatio int
const ( YCbCrSubsampleRatio444 YCbCrSubsampleRatio = iota YCbCrSubsampleRatio422 YCbCrSubsampleRatio420 YCbCrSubsampleRatio440 YCbCrSubsampleRatio411 YCbCrSubsampleRatio410 )
func (s YCbCrSubsampleRatio) String() string
Name | Synopsis |
---|---|
.. | |
color | Package color implements a basic color library. |
palette | Package palette provides standard color palettes. |
draw | Package draw provides image composition functions. |
gif | Package gif implements a GIF image decoder and encoder. |
jpeg | Package jpeg implements a JPEG image decoder and encoder. |
png | Package png implements a PNG image decoder and encoder. |